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“The Book of Life” (2014)

Directed by Jorge R. Gutiérrez

Reel FX Animation Studios / Twentieth Century Fox 

Film · Previs – Character Development

The 3D animated adventure produced by Guillermo del Toro and directed by Jorge Gutierrez “The Book of Life” brings us an unique visual universe inspired on the Day of the Dead and the Mexican folklore. Baraboom! Studios was responsible of the previsualization and cinematics of seven of the sequences of this original feature film.

During almost four months our team modelled and created the rig of the 53 characters that appeared on these sequences, looking for the maximum quality and readability to help first tell the story. We were also excited about taking part of the creation of the fantastic worlds that the movies shows, being in charge of the design and modelling of eight different locations, as well as several props, to start from preliminary concepts. It was an intensive work that implied the modification of structures on a creative and technical approach, working closely with the Director to accomplish his vision.

8 sequences
275 Previs Shots
53  Character models
8 Environments

Previs Supervisor
Pepe Valencia
Previs Production
Mike Pryor
Cristina Capitanio
Marta Rodriguez
Previs Leads
Patty Strulovic
Jaime Maestro
Previs Artists
Chelo Andreu
Monica Rios
Borja Lopez
Adolfo Aliaga

Characters Lineup

ASSETS Creation

We model and rig 53 characters to play in 7 previs sequences. It was important to achieve the maximum we could in our given time to bring the best of the characters, to be read in the story at the most. Each character model cost us 1 day per model and rig, except for the main characters.

We also model and design from concepts 8 different locations. It was an intensive work, modifying structures and working closely with Director to accomplish his vision.

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